HISTORY

The History of Akatsuki

What follows is the complete and ongoing history of Akatsuki, from our beginning in 2010 with just three people in one room with a big dream, through to the present.

2024

July

July 2024

Established Akatsuki Solutions Inc.

2023

Jun

Jun 2023

Released Atelier Resleriana: Forgotten Alchemy and the Polar Night Liberator

2022

Jun

Jun 2022

Hyke Comic Inc. launched “HykeComic” webtoon app

May

May 2022

Established Web3-Focused Fund Emoote

April

April 2022

Transitioned to the prime market of the Tokyo Stock Exchange

April

April 2022

Akatsuki Venture Inc. started operation of Dawn Capital

March

March 2022

Released EXILE TRIBE rhythm game EXtreme LIVES

January

January 2022

Established subsidiary Akatsuki Venture Inc.

2021

November

November 2021

Division and establishment of a subsidiary company (preparatory company for division) for the game business

September

September 2021

Announced TV-anime version of Tribe Nine as well as development as a 3D action RPG iteration for smartphones

September

September 2021

Established subsidiary Akatsuki India Private Limited

2020

November

November 2020

Released HoneyWorks official rhythm game HoneyWorks Premium Live

September

September 2020

Established Kumarba Inc.

June

June 2020

Akatsuki’s 10th Anniversary
Tetsuro Koda appointed as CEO of Akatsuki
Began strengthening global expansion as an “IP Creation Company with a focus on games”

June

June 2020

Started CRAYON Official App Development service

April

April 2020

Established Tokyo Art Acceleration

March

March 2020

Decided new management structure, including management strategy and change in representative director

March

March 2020

Tatsuya Anno appointed as CEO of Akatsuki Fukuoka

March

March 2020

Released One Piece: Bon! Bon! Journey!!
in collaboration with Bandai Namco Entertainment

2019

October

October 2019

Established PvP-focused casual game studio Buddy

October

October 2019

Akatsuki’s Co-Founder and CEO Genki Shiota Published his first book, Heart-Driven

September

September 2019

Released Keyakizaka 46/Hinatazaka 46 official mobile game UNI’S ON AIR

July

July 2019

Released CD and Audio Drama JAZZ-ON!

May

May 2019

Started broadcasting of Kids’ Youtube channel Kumarba Channel

March

March 2019

Yokohama Station direct connection type entertainment building ASOBUILD opening

2018

December

December 2018

Acquired shares of Tokyo Verdy and became Tokyo Verdy’s corporate partner

December

August 2018

Started distribution of iOS and Android versions of Romancing SaGa Re;univerSe
* co-developed with SQUARE ENIX CO., LTD.

November

August 2018

Established Heart Driven Fund

October

August 2018

Launched FLIP

August

August 2018

Established CRAYON Inc.

August

August 2018

PROFESSIONAL ESPORTS LEAGUE, S.L become a subsidiary

March

March 2018

Established subsidiary Akatsuki Fukuoka Inc.

January

January 2018

ASOBIBA Inc. changed its name to Akatsuki Live Entertainment Inc.

January 2018

Launched iOS versions of Fish Record AR
*Supported models: iOS 11 devices with ARKit compatibility

2017

November

November 2017

Started distribution of iOS and Android versions of “The New Prince of Tennis: RisingBeat”
*In collaboration with Bushiroad Inc.

October

October 2017

Established Akatsuki Entertainment Technology Fund

October 2017

Established subsidiary Akatsuki Entertainment USA,Inc.

September

September 2017

Stock listing upgraded to Tokyo Stock Exchange First Section

August

August 2017

Released iOS and Android versions of THE iDOLM@STER SideM LIVE ON ST@GE
*Published by Bandai Namco Entertainment Inc.

July

July 2017

Launched Wowful

June

June 2017

Released iOS and Android versions of August Cinderella Nine

May

May 2017

Expanded office to include the 7th floor at the current location

May 2017

Established subsidiary Akatsuki Virtual Artists (AVA), producing virtual artists

March

March 2017

Opened Fukuoka office

2016

September

September 2016

Moved headquarters to Kamiosaki in Shinagawa Ward of Tokyo

August

August 2016

Established a-Square, an open community incubator

June

June 2016

Released iOS & Android versions of Atsumete Rilakkuma
* co-developed with Imagineer Co., Ltd.

June 2016

Sotoasobi became a subsidiary
Launched LX (Live Experience) business

March

March 2016

Listed on Mothers market of the Tokyo Stock Exchange

2015

January

January 2015

Released Android version of Dragon Ball Z Dokkan Battle
* iOS version launched February 2015
* co-developed with BANDAI NAMCO Entertainment

2014

June

June 2014

Established Taiwanese subsidiary, Akatsuki Taiwan Inc.(暁数碼股份有限公司)

March

March 2014

Released iOS version of TALES OF LINK
* Android version launched February 2015
* co-developed with BANDAI NAMCO Entertainment

2013

November

November 2013

Released iOS & Android versions of Thousand Memories

August

August 2013

Released iOS and Android versions of Cinderella Eleven, alongside Korean and Taiwanese localizations

May

May 2013

Released Den-no Pandemic via mobage

April

April 2013

Released Korean version of Cinderella Nine

2012

October

October 2012

Released Chaos Blade via mobage

September

September 2012

Released Cinderella Eleven on mobage together with KLab

September 2012

Released social games on mixi (starting with Cinderella Nine) together with Drecom

September 2012

Released Kishin Blade on GREE

July

July 2012

Moved offices to Kamimeguro in Meguro Ward

March

March 2012

Released Kishin Blade on mobage

2011

October

October 2011

Released Cinderella Nine on mobage

May

May 2011

Released Fantasia of Kizuna and Hope on GREE (Ranked 12th in sales among male users)

February

February 2011

Won 2010 GREE Platform Award for “Bringing Up My Girl”

2010

December

December 2010

Released Runaway Fallen Angel on mobage & GREE (Ranked 10th in sales among male users)

October

October 2010

Released Bringing Up My Girl on mobage & GREE (Ranked 5th in sales among male users) Akatsuki established

June

June 2010

Established Akatsuki, Inc.
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